Up to 14% in Aliens vs. Predator (1920×1200 noAA/AF – Tessellation on)
Up to 4% in Batman: Arkham Asylum (1920×1200 4xAA/16xAF PhysX=High)
Up to 5% in BattleForge (1920×1200 4xAA/16xAF – Very High settings)
Up to 5% in Call of Duty: Modern Warfare 2 (1920×1200 4xAA/16xAF)
Up to 4% in Crysis: Warhead (1920×1200 4xAA/16xAF – Enthusiast setting)
Up to 24% in Enemy Territory: Quake Wars (1920×1200 no AA/AF)
Up to 9% in Far Cry 2 (2560×1600 8xAA/16xAF)
Up to 25% in Just Cause 2 (2560×1600 no AA/AF – Concrete Jungle)
Up to 7% in Metro 2033 (1920×1200 no AA/16xAF – Tessellation on)
Up to 40% in Metro 2033 with SLI ((1920×1200 4xAA/16xAF – Tessellation on)
Up to 8% in S.T.A.L.K.E.R.: Call of Pripyat (1920×1200 no AA/AF – Day)
Up to 110% in Stone Giant with SLI (2650×1600 – Tessellation on, DoF on)
Up to 6% in The Chronicles of Riddick: Dark Athena (2560×1600 no AA/AF)
Up to 9% in Unigine: Tropics (2560×1600 no AA/AF – OpenGL)
Up to 5% in 3DMark Vantage (Performance and Extreme Presets)
Up to 19% with Transparency AA (1920×1200 4xTrSS – measured in Crysis)
– Adds support for OpenGL 4.0 for GeForce GTX 400 Series GPUs.
– Adds support for CUDA Toolkit 3.1 which includes significant performance increases for double precision math operations.
– Adds support for new extreme Antialiasing modes for 3-way SLI PCs, including up to SLI48x AA for GeForce 200 series GPUs and up to SLI96x AA for GeForce GTX 400 series GPUs.
– Adds support for a new ‘Quality’ mode for Nvidia’s Ambient Occlusion control panel feature.
– Adds a new Nvidia Control Panel setup page for SLI and PhysX for ultimate control over multi-gpu configurations.
– Adds a new Nvidia Control Panel feature for ultimate control over CUDA GPUs, allowing the user to effectively choose which GPU will power each CUDA application.
I driver sono disponibili per il download dal seguente link.